Search Roblox for a script above. Members. And I’ma keep trolling you as long as I’m living. Trolling Roblox Jailbreak Richest Roblox Jailbreak Server FUNNY. thisnamenotgone - 4 : 181 : thisnamenotgone: does anyone know how to make a teleport script? 2 likes. He is a large, powerful, fire-breathing Koopa who leads the Koopa Troop, an antagonistic organization of turtle-like creatures, and has been the arch-nemesis of Mario since his debut in Super Mario Bros. Sign Up, it unlocks many cool features! It was opened from the Basket of Ultimate Troll, which was purchasable for 3,000 Robux. See more ideas about roblox download, multiplayer games, minecraft app. Favorites: 2747 - I like it too! The Norris Nuts - Trolling Troop Lyrics Mei 27, 2020 T Edit. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]; startInterp = math.sin((1-t)*theta)*invSinTheta; finishInterp = math.sin(t*theta)*invSinTheta; startInterp = math.sin((t-1)*theta)*invSinTheta; return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp; return QuaternionToCFrame(_t*ax+t*bx,_t*ay+t*by,_t*az+t*bz,QuaternionSlerp(qa, qb, t)); function SetWeld(weld, i, loops, origpos, origangle, nextpos, nextangle, override, overrideLower, smooth), local perc = (smooth == 1 and math.sin((math.pi/2)/loops*i)) or i/loops, tox = math.abs(origangle.x - nextangle.x) *perc, toy = math.abs(origangle.y - nextangle.y) *perc, toz = math.abs(origangle.z - nextangle.z) *perc, tox = ((origangle.x > nextangle.x and -tox) or tox), toy = ((origangle.y > nextangle.y and -toy) or toy), toz = ((origangle.z > nextangle.z and -toz) or toz), tox2 = math.abs(origpos.x - nextpos.x) *perc, toy2 = math.abs(origpos.y - nextpos.y) *perc, toz2 = math.abs(origpos.z - nextpos.z) *perc, tox2 = (origpos.x > nextpos.x and -tox2) or tox2, toy2 = (origpos.y > nextpos.y and -toy2) or toy2, toz2 = (origpos.z > nextpos.z and -toz2) or toz2, obj[2] = Vector3.new(origangle.x + tox, origangle.y + toy, origangle.z + toz), weld.C0 = CFrame.new(origpos.x + tox2,origpos.y + toy2,origpos.z + toz2) * CFrame.Angles(origangle.x + tox,origangle.y + toy,origangle.z + toz), Camera.CoordinateFrame = CFrame.new(Camera.Focus.p) * (Camera.CoordinateFrame - Camera.CoordinateFrame.p) * CFrame.Angles(x, y, 0) * CFrame.new(0, 0, (Camera.CoordinateFrame.p - Camera.Focus.p).magnitude), return -math.asin(lv.y), math.atan2(lv.x, -lv.z), local x, y = GetAngles(LastCamCF:toObjectSpace(Camera.CoordinateFrame)), local Ok, Err = coroutine.resume(coroutine.create(Func)), P2.CFrame = CFrame.new(Vector3.new(21.100008, 1.95000589, 11.899971)) * CFrame.Angles(-0, 0, -0), P2.Size = Vector3.new(0.799999952, 0.200000003, 0.800000012), P4.CFrame = CFrame.new(Vector3.new(18.100008, 1.95000589, 11.899971)) * CFrame.Angles(-0, 0, -0), P4.Size = Vector3.new(0.799999952, 0.200000003, 0.800000012), weldModel = function(model, unanchor, rooty), for _,child in pairs(object:GetChildren()) do, local cframe = rootPart.CFrame:toObjectSpace(part.CFrame), weldItem = function(rootPart, Item, TheC0, unanchor, ParentItem), local cframe = TheC0 or rootPart.CFrame:toObjectSpace(Item.CFrame), weld.Parent = ParentItem and Item or rootPart, local top, bottom, left, right, back, front, if top == nil or top < part.Position.y then top = part.Position.y end, if bottom == nil or bottom > part.Position.y then bottom = part.Position.y end, if left == nil or left > part.Position.x then left = part.Position.x end, if right == nil or right < part.Position.x then right = part.Position.x end, if back == nil or back > part.Position.z then back = part.Position.z end, if front == nil or front < part.Position.z then front = part.Position.z end, local middle = Vector3.new( left+right, top+bottom, back+front )/2, local minSize = Vector3.new(0.2, 0.2, 0.2), local rotation = part.CFrame - part.CFrame.p, part.CFrame = CFrame.new( middle + foo*scale ) * rotation, if newSize.x < minSize.x or newSize.y < minSize.y or newSize.z < minSize.z then, for _, child in pairs(part:GetChildren()) do, local newScale = newSize/minSize * oScale, if 0.2 < newSize.x then newScale = Vector3.new(1 * oScale.x, newScale.y, newScale.z) end, if 0.2 < newSize.y then newScale = Vector3.new(newScale.x, 1 * oScale.y, newScale.z) end, if 0.2 < newSize.z then newScale = Vector3.new(newScale.x, newScale.y, 1 * oScale.z) end, if Obj:GetChildren() and #Obj:GetChildren() > 0 then, returnTotal = returnTotal + getMass(v, newTotal), elseif Current:findFirstChild("Torso") then, for _,v in pairs(Current:GetChildren()) do, Part.Velocity = -((Vec - Torso.Position).unit * Grav * 1.1), Part.Velocity = ((Vec - Camera.CoordinateFrame.p).unit * Grav * 1.1), repeat wait(1/30) until LP.Character and LP.Character.Parent == Workspace and LP.Character:findFirstChild("Torso"), LS.C1 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 0, 1, 0, -1, 0), RS.C1 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 0, 1, 0, -1, 0), GripWeldL.C0 = CFrame.new(0, -1.05, 0) * CFrame.Angles(0, math.rad(180), 0), GripWeldR.C0 = CFrame.new(0, -1.05, 0) * CFrame.Angles(0, math.rad(180), 0), table.insert(Cons, Mouse.KeyDown:connect(function(Key), if Current and Current.Parent ~= nil and not Multi then, for _,v in pairs(Workspace:GetChildren()) do, if v.Name == "MyPartV" and v:IsA("BasePart") then, Part.Color = Color3.new(math.random(), math.random(), math.random()), Part.Size = Vector3.new(math.random(1, 3), math.random(1, 3), math.random(1, 3)), Part.CFrame = Torso.CFrame * CFrame.new(math.random(-15, 15), -1, math.random(-15, 15)), if Current.Part and Current.Part ~= nil then, if Targ and Targ.Parent ~= nil and not Multi then, local Ex = Instance.new("Explosion", Workspace), if Current.Part and Current.Part.Parent ~= nil and not Multi then, local TargPos = CFrame.new(Camera.CoordinateFrame.p, Mouse.Hit.p) * CFrame.new(0, 0, -1000), Fire(Part, Mouse.Origin.p + Mouse.UnitRay.Direction, true), table.insert(Cons, Mouse.Button1Up:connect(function(), if Grabbing == true and Multi == false then, local function makeLightning(Par, Start, End, Width, Length, RandomScale, ArcScale, Num1), New = Direct*CFrame.Angles(math.rad(math.random(-RandomScale/4,RandomScale*ArcScale)),math.rad(math.random(-RandomScale,RandomScale)),math.rad(math.random(-RandomScale,RandomScale))), Trail.BrickColor = ((Num1 % 2 == 0) and BrickColor.new("White")) or BrickColor.new("Cyan"), Trail.Size = Vector3.new(Width, (Last-New.p).Magnitude, Width), Trail.CFrame = CFrame.new(New.p, Last)*CFrame.Angles(math.rad(90),0,0)*CFrame.new(0, -(Last-New.p).Magnitude/2, 0), Trail.BrickColor = ((Num1 % 2 == 0) and BrickColor.new("White")) or BrickColor.new("White"), table.insert(Cons, Mouse.Button1Down:connect(function(), if Targ and Objects[Targ] and not Multi then, if v:findFirstChild("Humanoid") and v:IsAncestorOf(Targ) then, BP.maxForce = Vector3.new(3 * ForceNum, 3 * ForceNum, 3 * ForceNum), local Ang = Instance.new("BodyAngularVelocity"), local DirDot = Mouse.UnitRay.Direction:Dot(Targ.Position - Mouse.Origin.p), local RPos = Vector3.new(random() * 2 - 1, cos(Vlev), random() * 2 - 1), Ball.BottomSurface, Ball.TopSurface = "Smooth", "Smooth", Ball.CFrame = Torso.CFrame * CFrame.new(0, 1, -3), local LightMod = Instance.new("Model", Char), while Grabbing and BP and Ang and Targ.Parent ~= nil do, local BPPos = Mouse.Origin.p + Mouse.UnitRay.Direction * DirDot, RPos = Vector3.new(max(-1, min(RPos.x + random() * 0.02 - 0.01, 1)), cos(Vlev), max(-1, min(RPos.z + random() * 0.02 - 0.01, 1))), Vel = Vector3.new(max(-1, min(Vel.x + random() * 0.2 - 0.1, 1)), max(-1, min(Vel.y + random() * 0.2 - 0.1, 1)), max(-1, min(Vel.z + random() * 0.2 - 0.1, 1))), if LA.Parent ~= nil and RA.Parent ~= nil then, local LPos = (LA.CFrame * CFrame.new(0, -1, 0)).p, local RPos = (RA.CFrame * CFrame.new(0, -1, 0)).p, Ball.Size = Vector3.new(Size, Size, Size), Ball.CFrame = CFrame.new(LPos:Lerp(RPos, 0.5), Targ.Position) * CFrame.new(0, 0, -2.2), makeLightning(LightMod, Ball.Position, Targ.Position, 0.2, 4, 50, 1, LightNum), LS.C0 = CFrame.new(Vector3.new(-1.5, 0.5, 0), Torso.CFrame:pointToObjectSpace((Targ.CFrame or Torso.CFrame * CFrame.new(-1.5, 0.5, 1)).p)), RS.C0 = CFrame.new(Vector3.new(1.5, 0.5, 0), Torso.CFrame:pointToObjectSpace((Targ.CFrame or Torso.CFrame * CFrame.new(1.5, 0.5, 1)).p)), coroutine.resume(coroutine.create(function(), for i2,v in pairs(LightMod:GetChildren()) do, if Obj:IsA("BasePart") and not Objects[Obj] and not (Obj.Name == "Base" and Obj.ClassName == "Part") then, if P:lower() == "size" and Objects[Obj] and Obj.Parent ~= nil then, Workspace.DescendantAdded:connect(function(Obj), Workspace.DescendantRemoving:connect(function(Obj), local char = game.Players.LocalPlayer.Character, local render = game:GetService("RunService").RenderStepped, return (C.y-A.y) * (B.x-A.x) > (B.y-A.y) * (C.x-A.x), return ccw(A,C,D) ~= ccw(B,C,D) and ccw(A,B,C) ~= ccw(A,B,D), local derivative = (self.position - self.last_position) * 0.95, self.position = self.position + derivative + (self.velocity * verlet.step_time ^ 2), --[[local torsoP = torso.CFrame * CFrame.new(-1, 0, 0.5), local torsoE = torso.CFrame * CFrame.new(1, 0, 0.5), local pointE = self.position + torso.CFrame.lookVector * 100, local doIntersect = intersect(vec2(torsoP.p), vec2(torsoE.p), vec2(self.position), vec2(pointE)), self.postition = self.position - torso.CFrame.lookVector * 10, local distance = self.point1.position - self.point2.position, local differance = (self.length - magnitude) / magnitude, local translation = ((self.point1.fixed or self.point2.fixed) and 1 or 0.6) * distance * differance, self.point1.position = self.point1.position + translation, self.point2.position = self.point2.position - translation, new.length = c or (a.position - b.position).magnitude, table.insert(new.points, verlet.new("Point", a + (i * inc))), table.insert(new.links, verlet.new("Link", new.points[i - 1], new.points[i])), local secondary = 0.5 * math.pi * (section % 1), local m = Instance.new("SpecialMesh", part), local function CFrameFromTopBack(at, top, back), return CFrame.new(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z), local mPart1 = table.remove(triParts, 1) or setupPart(Instance.new("Part")), local mPart2 = table.remove(triParts, 1) or setupPart(Instance.new("Part")), local abm, bcm, cam = ab.magnitude, bc.magnitude, ca.magnitude, local edg1 = math.abs(0.5 + ca:Dot(ab)/(abm*abm)), local edg2 = math.abs(0.5 + ab:Dot(bc)/(bcm*bcm)), local edg3 = math.abs(0.5 + bc:Dot(ca)/(cam*cam)), local width = (ca + ab.unit*len1).magnitude, local maincf = CFrameFromTopBack(a, ab:Cross(bc).unit, -ab.unit), mPart1.Size = Vector3.new(0.2, width, len1), mPart1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2), mPart2.Size = Vector3.new(0.2, width, len2), mPart2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2), this.p1.BrickColor = BrickColor.new(GetDiscoColor(math.noise(0.5, 0.5, this.p1.CFrame.Y * 0.5 + time()))), this.p2.BrickColor = BrickColor.new(GetDiscoColor(math.noise(0.5, 0.5, this.p2.CFrame.Y * 0.5 + time()))), part.BrickColor = BrickColor.new(107, 0, 107), part.Size = Vector3.new(0.35, 0.35, 0.35), part.CFrame = CFrame.new(object.position), local dist = (object.point1.position - object.point2.position).magnitude, part.CFrame = CFrame.new(object.point1.position, object.point2.position) * CFrame.new(0, 0, dist * -0.5), for _, v in pairs(workspace:GetChildren()) do, points[x][y] = verlet.new("Point", torso.Position + Vector3.new(x * 0.8 - 2, 2 - y * 0.8, 5 + y * 0.4)), links[#links + 1] = verlet.new("Link", points[x][y], points[x - 1][y], 1 + y * 0.08), links[#links + 1] = verlet.new("Link", points[x][y], points[x][y - 1], 1.2 + y * 0.03), points[x][y].position = (torso.CFrame * CFrame.new(x * 1 - 1, 1, 0.5)).p, tris[#tris + 1] = drawTri(torso, points[x - 1][y - 1].position, points[x - 1][y].position, points[x][y - 1].position), tris[#tris + 1] = drawTri(torso, points[x][y].position, points[x - 1][y].position, points[x][y - 1].position), suicide.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078), suicide.Position = UDim2.new(0, 345, 0, 134), suicide.MouseButton1Down:connect(function(), o1.Parent = game.Players.LocalPlayer.Backpack, o2.Material = Enum.Material.SmoothPlastic, o2.BrickColor = BrickColor.new("Really black"), o2.Position = Vector3.new(18.950964, 0.850407004, 14.2854338), o2.Rotation = Vector3.new(-2.19040904e-013, 2.50129006e-006, -180), o2.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o2.CFrame = CFrame.new(18.950964, 0.850407004, 14.2854338, -1, 8.74227766e-008, 4.36557457e-008, -8.74227766e-008, -1, 3.82298495e-015, 4.36557457e-008, 3.92853881e-018, 1), o2.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o2.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o2.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667), o3.Scale = Vector3.new(0.666666687, 0.388888866, 0.416666687), o4.Material = Enum.Material.SmoothPlastic, o4.BrickColor = BrickColor.new("Really black"), o4.Position = Vector3.new(18.950964, 0.953182995, 14.5104237), o4.Rotation = Vector3.new(3.08320072e-016, 90, 0), o4.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o4.CFrame = CFrame.new(18.950964, 0.953182995, 14.5104237, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0), o4.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o4.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o4.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o4.Color = Color3.new(0.0666667, 0.0666667, 0.0666667), o5.Scale = Vector3.new(0.333333343, 0.194444433, 0.694444478), o6.Material = Enum.Material.SmoothPlastic, o6.Position = Vector3.new(18.950964, 1.13095105, 14.5993176), o6.Rotation = Vector3.new(3.08320072e-016, 90, 0), o6.Size = Vector3.new(0.566666663, 0.200000003, 0.200000003), o6.CFrame = CFrame.new(18.950964, 1.13095105, 14.5993176, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0), o6.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o6.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o6.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o6.Color = Color3.new(0.105882, 0.164706, 0.207843), o7.Scale = Vector3.new(1, 0.583333313, 0.722222269), o8.Material = Enum.Material.SmoothPlastic, o8.Position = Vector3.new(18.950964, 1.23151195, 14.4882116), o8.Rotation = Vector3.new(3.08320072e-016, 90, 0), o8.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o8.CFrame = CFrame.new(18.950964, 1.23151195, 14.4882116, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0), o8.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o8.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o8.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o9.Scale = Vector3.new(0.166666672, 0.111111112, 0.411111116), o10.Material = Enum.Material.SmoothPlastic, o10.BrickColor = BrickColor.new("Really black"), o10.Position = Vector3.new(18.950964, 0.961513996, 14.5937595), o10.Rotation = Vector3.new(3.08320072e-016, 90, 0), o10.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o10.CFrame = CFrame.new(18.950964, 0.961513996, 14.5937595, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0), o10.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o10.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o10.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o10.Color = Color3.new(0.0666667, 0.0666667, 0.0666667), o11.Scale = Vector3.new(0.49999997, 0.277777761, 0.694444478), o12.Material = Enum.Material.SmoothPlastic, o12.BrickColor = BrickColor.new("Really black"), o12.Position = Vector3.new(18.950964, 1.19539297, 14.5993176), o12.Rotation = Vector3.new(3.08320072e-016, 90, 0), o12.Size = Vector3.new(0.566666663, 0.200000003, 0.200000003), o12.CFrame = CFrame.new(18.950964, 1.19539297, 14.5993176, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0), o12.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o12.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o12.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667), o13.Scale = Vector3.new(1, 0.249999985, 0.411111116), o14.Material = Enum.Material.SmoothPlastic, o14.BrickColor = BrickColor.new("Really black"), o14.Position = Vector3.new(18.908186, 1.19095695, 14.5993176), o14.Rotation = Vector3.new(-90, 44.9999962, 90), o14.Size = Vector3.new(0.566666663, 0.200000003, 0.200000003), o14.CFrame = CFrame.new(18.908186, 1.19095695, 14.5993176, 0, -0.707106709, 0.707106709, 5.38120031e-018, 0.707106769, 0.707106769, -1, 2.04281037e-011, 9.59801127e-011), o14.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o14.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o14.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667), o15.Scale = Vector3.new(1, 0.194444433, 0.222222224), o16.Material = Enum.Material.SmoothPlastic, o16.Position = Vector3.new(18.9787407, 1.25372696, 14.4882116), o16.Rotation = Vector3.new(3.08320072e-016, 90, 0), o16.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o16.CFrame = CFrame.new(18.9787407, 1.25372696, 14.4882116, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0), o16.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o16.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o16.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o17.Scale = Vector3.new(0.166666672, 0.111111112, 0.13333334), o18.Material = Enum.Material.SmoothPlastic, o18.Position = Vector3.new(18.9231701, 1.25372696, 14.4882002), o18.Rotation = Vector3.new(3.08320072e-016, 90, 0), o18.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o18.CFrame = CFrame.new(18.9231701, 1.25372696, 14.4882002, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0), o18.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o18.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o18.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o18.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o18.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o19.Scale = Vector3.new(0.166666672, 0.111111112, 0.13333334), o20.Material = Enum.Material.SmoothPlastic, o20.Position = Vector3.new(18.950964, 0.886528015, 14.5798664), o20.Rotation = Vector3.new(-90, -2.50447761e-006, -90), o20.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o20.CFrame = CFrame.new(18.950964, 0.886528015, 14.5798664, -8.74279067e-008, 1, -4.37113812e-008, -3.83195418e-015, 4.37113812e-008, 1, 1, 8.74279067e-008, -4.65359901e-018), o20.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o20.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o20.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o20.Color = Color3.new(0.105882, 0.164706, 0.207843), o21.Scale = Vector3.new(0.416666687, 0.722222269, 0.416666687), o22.Material = Enum.Material.SmoothPlastic, o22.BrickColor = BrickColor.new("Smoky grey"), o22.Position = Vector3.new(18.950964, 1.21539295, 15.7804356), o22.Rotation = Vector3.new(90, -2.50447761e-006, -90), o22.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o22.CFrame = CFrame.new(18.950964, 1.21539295, 15.7804356, 0, 1, -4.37113812e-008, 5.38120031e-018, -4.37113812e-008, -1, -1, 0, 6.1083781e-018), o22.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o22.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o22.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o22.Color = Color3.new(0.356863, 0.364706, 0.411765), o23.Scale = Vector3.new(0.505999982, 0.150000006, 0.505999982), o24.Material = Enum.Material.SmoothPlastic, o24.Position = Vector3.new(18.950964, 0.96707201, 15.7326679), o24.Rotation = Vector3.new(-90, -2.50447761e-006, -180), o24.Size = Vector3.new(0.200000003, 0.344444454, 0.200000003), o24.CFrame = CFrame.new(18.950964, 0.96707201, 15.7326679, -1, 4.36557457e-008, -4.37113812e-008, -4.37113812e-008, 1.9122997e-015, 1, 4.36557457e-008, 1, -4.65359901e-018), o24.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o24.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o24.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o24.Color = Color3.new(0.105882, 0.164706, 0.207843), o25.Scale = Vector3.new(0.405599982, 1, 0.405599982), o26.Material = Enum.Material.SmoothPlastic, o26.Position = Vector3.new(18.950964, 1.01984501, 15.7298756), o26.Rotation = Vector3.new(3.08320072e-016, 90, 0), o26.Size = Vector3.new(0.338888884, 0.200000003, 0.200000003), o26.CFrame = CFrame.new(18.950964, 1.01984501, 15.7298756, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0), o26.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o26.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o26.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o26.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o26.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o26.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o26.Color = Color3.new(0.105882, 0.164706, 0.207843), o27.Scale = Vector3.new(1, 0.527777731, 0.611111104), o28.Material = Enum.Material.SmoothPlastic, o28.Position = Vector3.new(18.950964, 0.96707201, 15.7298756), o28.Rotation = Vector3.new(-90, -2.50447761e-006, -180), o28.Size = Vector3.new(0.200000003, 0.338888884, 0.200000003), o28.CFrame = CFrame.new(18.950964, 0.96707201, 15.7298756, -1, 4.36557457e-008, -4.37113812e-008, -4.37113812e-008, 1.9122997e-015, 1, 4.36557457e-008, 1, -4.65359901e-018), o28.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o28.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o28.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o28.Color = Color3.new(0.105882, 0.164706, 0.207843), o29.Scale = Vector3.new(0.611111104, 1, 0.611111104), o30.Material = Enum.Material.SmoothPlastic, o30.BrickColor = BrickColor.new("Really black"), o30.Position = Vector3.new(18.950964, 1.12816894, 15.9493256), o30.Rotation = Vector3.new(90, -2.50447761e-006, 2.50796006e-006), o30.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o30.CFrame = CFrame.new(18.950964, 1.12816894, 15.9493256, 1, -4.3772161e-008, -4.37113812e-008, -4.37113812e-008, -1.49011594e-008, -1, 4.3772161e-008, 1, -1.49011603e-008), o30.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o30.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o30.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o30.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o30.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o30.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o30.Color = Color3.new(0.0666667, 0.0666667, 0.0666667), o32.Size = UDim2.new(1.1000000238419,0,1.1000000238419,0), o33.Image = "http://www.roblox.com/asset/?id=117472237", o34.Scale = Vector3.new(0.99999994, 0.99999994, 0.99999994), o35.Material = Enum.Material.SmoothPlastic, o35.Position = Vector3.new(18.908186, 1.19095695, 15.5132236), o35.Rotation = Vector3.new(-90, 44.9999962, 90), o35.Size = Vector3.new(0.772222221, 0.200000003, 0.200000003), o35.CFrame = CFrame.new(18.908186, 1.19095695, 15.5132236, 0, -0.707106709, 0.707106709, 5.38120031e-018, 0.707106769, 0.707106769, -1, 2.04281037e-011, 9.59801127e-011), o35.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o35.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o35.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o35.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o35.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o35.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o35.Color = Color3.new(0.105882, 0.164706, 0.207843), o36.Scale = Vector3.new(1, 0.194444433, 0.222222224), o37.Material = Enum.Material.SmoothPlastic, o37.Position = Vector3.new(18.950964, 1.19539297, 15.5132236), o37.Rotation = Vector3.new(3.08320072e-016, 90, 0), o37.Size = Vector3.new(0.772222221, 0.200000003, 0.200000003), o37.CFrame = CFrame.new(18.950964, 1.19539297, 15.5132236, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0), o37.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o37.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o37.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o37.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o37.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o37.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o37.Color = Color3.new(0.105882, 0.164706, 0.207843), o38.Scale = Vector3.new(1, 0.249999985, 0.411111116), o39.Material = Enum.Material.SmoothPlastic, o39.Position = Vector3.new(18.950964, 1.13095105, 15.5132236), o39.Rotation = Vector3.new(3.08320072e-016, 90, 0), o39.Size = Vector3.new(0.772222221, 0.200000003, 0.200000003), o39.CFrame = CFrame.new(18.950964, 1.13095105, 15.5132236, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0), o39.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o39.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o39.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o39.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o39.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o39.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o39.Color = Color3.new(0.105882, 0.164706, 0.207843), o40.Scale = Vector3.new(1, 0.583333313, 0.722222269), o41.Material = Enum.Material.SmoothPlastic, o41.Position = Vector3.new(18.950964, 1.12816894, 15.3854284), o41.Rotation = Vector3.new(-90, -2.50447761e-006, -180), o41.Size = Vector3.new(0.200000003, 1.06111109, 0.200000003), o41.CFrame = CFrame.new(18.950964, 1.12816894, 15.3854284, -1, 4.36557457e-008, -4.37113812e-008, -4.37113812e-008, 1.9122997e-015, 1, 4.36557457e-008, 1, -4.65359901e-018), o41.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o41.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o41.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o41.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o41.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o41.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o41.Color = Color3.new(0.105882, 0.164706, 0.207843), o42.Texture = "http://www.roblox.com/asset/?id=47760372", o43.Scale = Vector3.new(0.49999997, 1, 0.49999997), o44.Material = Enum.Material.SmoothPlastic, o44.Position = Vector3.new(18.950964, 0.961513996, 15.352108), o44.Rotation = Vector3.new(-90, -2.50447761e-006, -180), o44.Size = Vector3.new(0.200000003, 0.416666627, 0.200000003), o44.CFrame = CFrame.new(18.950964, 0.961513996, 15.352108, -1, 4.36557457e-008, -4.37113812e-008, -4.37113812e-008, 1.9122997e-015, 1, 4.36557457e-008, 1, -4.65359901e-018), o44.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o44.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o44.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o44.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o44.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o44.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o44.Color = Color3.new(0.105882, 0.164706, 0.207843), o45.Scale = Vector3.new(0.666666687, 1, 0.666666687), o46.Material = Enum.Material.SmoothPlastic, o46.Position = Vector3.new(18.950964, 0.129971996, 14.3866644), o46.Size = Vector3.new(0.200000003, 0.333333343, 0.200000003), o46.CFrame = CFrame.new(18.950964, 0.129971996, 14.3866644, -2.79885857e-008, -5.49657244e-008, 1, 0.981627166, -0.190809026, 1.69563066e-008, 0.190809026, 0.981627107, 5.93718141e-008), o46.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o46.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o46.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o46.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o46.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o46.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o46.Color = Color3.new(0.105882, 0.164706, 0.207843), o47.Scale = Vector3.new(0.027777778, 1, 0.666666687), o48.Material = Enum.Material.SmoothPlastic, o48.Position = Vector3.new(18.950964, 0.161533996, 14.3493176), o48.Rotation = Vector3.new(0.019784553, -6.66929267e-009, 180), o48.Size = Vector3.new(0.200000003, 0.200000003, 0.266666681), o48.CFrame = CFrame.new(18.950964, 0.161533996, 14.3493176, -1, -8.74227979e-008, -1.16401111e-010, 8.74227766e-008, -0.99999994, -0.000345305598, 0, -0.000345305569, 0.99999994), o48.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o48.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o48.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o48.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o48.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o48.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o48.Color = Color3.new(0.105882, 0.164706, 0.207843), o49.Scale = Vector3.new(0.694444478, 0.222222224, 1), o50.Material = Enum.Material.SmoothPlastic, o50.BrickColor = BrickColor.new("Really black"), o50.Position = Vector3.new(18.950964, 0.155975997, 14.3354216), o50.Rotation = Vector3.new(3.08320072e-016, 0, -180), o50.Size = Vector3.new(0.200000003, 0.200000003, 0.438888878), o50.CFrame = CFrame.new(18.950964, 0.155975997, 14.3354216, -1, 1.0960446e-021, 0, 1.0960446e-021, -1, -5.38120031e-018, 0, 5.38120031e-018, 1), o50.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o50.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o50.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o50.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o50.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o50.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o50.Color = Color3.new(0.0666667, 0.0666667, 0.0666667), o51.Scale = Vector3.new(0.666666687, 0.333333343, 1), o52.Material = Enum.Material.SmoothPlastic, o52.Position = Vector3.new(18.950964, 0.239300996, 14.1882057), o52.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o52.CFrame = CFrame.new(18.950964, 0.239300996, 14.1882057, -1.07331601e-008, -6.40018527e-008, 1, 0.965925813, -0.258819044, -6.21114538e-009, 0.258819073, 0.965925813, 6.46105036e-008), o52.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o52.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o52.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o52.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o52.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o52.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o52.Color = Color3.new(0.105882, 0.164706, 0.207843), o53.Scale = Vector3.new(0.944444478, 0.111111112, 0.611111104), o54.Material = Enum.Material.SmoothPlastic, o54.BrickColor = BrickColor.new("Really black"), o54.Position = Vector3.new(18.950964, 0.225419, 14.3520937), o54.Rotation = Vector3.new(-3.25256337e-007, 90, 0), o54.Size = Vector3.new(0.26111111, 0.200000003, 0.200000003), o54.CFrame = CFrame.new(18.950964, 0.225419, 14.3520937, 8.94069672e-008, -6.24762481e-015, 1, -5.6767937e-009, 1, 1.42108539e-014, -1, -5.6767937e-009, 8.94069672e-008), o54.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o54.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o54.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o54.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o54.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o54.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o54.Color = Color3.new(0.0666667, 0.0666667, 0.0666667), o55.Scale = Vector3.new(1, 0.416666687, 0.694444478), o56.Material = Enum.Material.SmoothPlastic, o56.BrickColor = BrickColor.new("Really black"), o56.Position = Vector3.new(18.950964, 0.197641, 14.2215319), o56.Rotation = Vector3.new(3.08320072e-016, 90, 0), o56.Size = Vector3.new(0.211111099, 0.200000003, 0.200000003), o56.CFrame = CFrame.new(18.950964, 0.197641, 14.2215319, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0), o56.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o56.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o56.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o56.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o56.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o56.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o56.Color = Color3.new(0.0666667, 0.0666667, 0.0666667), o57.Scale = Vector3.new(1, 0.0833333358, 0.666666687), o58.Material = Enum.Material.SmoothPlastic, o58.BrickColor = BrickColor.new("Really black"), o58.Position = Vector3.new(18.950964, 0.258204013, 14.3493176), o58.Rotation = Vector3.new(-90, -2.50447761e-006, -90), o58.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o58.CFrame = CFrame.new(18.950964, 0.258204013, 14.3493176, -8.74279067e-008, 1, -4.37113812e-008, -3.83195418e-015, 4.37113812e-008, 1, 1, 8.74279067e-008, -4.65359901e-018), o58.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o58.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o58.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o58.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o58.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o58.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o58.Color = Color3.new(0.0666667, 0.0666667, 0.0666667), o59.Scale = Vector3.new(0.49999997, 0.722222269, 0.472222239), o60.Material = Enum.Material.SmoothPlastic, o60.BrickColor = BrickColor.new("Really black"), o60.Position = Vector3.new(18.950964, 0.244874001, 14.1993141), o60.Rotation = Vector3.new(0.019784553, -6.66929267e-009, 180), o60.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o60.CFrame = CFrame.new(18.950964, 0.244874001, 14.1993141, -1, -8.74227979e-008, -1.16401111e-010, 8.74227766e-008, -0.99999994, -0.000345305598, 0, -0.000345305569, 0.99999994), o60.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o60.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o60.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o60.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o60.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o60.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o60.Color = Color3.new(0.0666667, 0.0666667, 0.0666667), o61.Scale = Vector3.new(0.694444478, 0.222222224, 0.222222224), o62.Material = Enum.Material.SmoothPlastic, o62.Position = Vector3.new(18.993742, 1.19095695, 15.1076584), o62.Rotation = Vector3.new(90, 44.9999962, -90), o62.Size = Vector3.new(1.58333337, 0.200000003, 0.200000003), o62.CFrame = CFrame.new(18.993742, 1.19095695, 15.1076584, 0, 0.707106709, 0.707106709, 5.38120031e-018, 0.707106769, -0.707106769, -1, 9.59801127e-011, -2.04281037e-011), o62.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o62.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o62.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o62.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o62.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o62.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o62.Color = Color3.new(0.105882, 0.164706, 0.207843), o63.Scale = Vector3.new(1, 0.194444433, 0.222222224), o64.Material = Enum.Material.SmoothPlastic, o64.Position = Vector3.new(18.950964, 0.867092013, 15.1298876), o64.Rotation = Vector3.new(180, 2.50796006e-006, 8.65142192e-006), o64.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o64.CFrame = CFrame.new(18.950964, 0.867092013, 15.1298876, 1, -1.50995803e-007, 4.3772161e-008, -1.50995803e-007, -1, -6.59664855e-015, 4.3772161e-008, 3.92853881e-018, -1), o64.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o64.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o64.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o64.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o64.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o64.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o65.Scale = Vector3.new(0.611111104, 0.333333343, 0.138888881), o66.Material = Enum.Material.SmoothPlastic, o66.Position = Vector3.new(18.950964, 0.83930999, 15.1048679), o66.Rotation = Vector3.new(89.9999771, 90, 0), o66.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o66.CFrame = CFrame.new(18.950964, 0.83930999, 15.1048679, -8.74231674e-008, 2.50292942e-008, 1, 1, 4.33125763e-007, 8.74231461e-008, -4.33125791e-007, 1, -2.50292942e-008), o66.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o66.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o66.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o66.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o66.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o66.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o67.Scale = Vector3.new(0.944444478, 0.111111112, 0.611111104), o68.Material = Enum.Material.SmoothPlastic, o68.BrickColor = BrickColor.new("Fossil"), o68.Position = Vector3.new(18.950964, 0.716949999, 15.0719404), o68.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o68.CFrame = CFrame.new(18.950964, 0.716949999, 15.0719404, -1.36843425e-010, -2.04281037e-011, 1, -0.707106769, 0.707106769, -1.0960446e-021, -0.707106709, -0.707106709, 0), o68.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o68.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o68.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o68.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o68.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o68.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o68.Color = Color3.new(0.623529, 0.631373, 0.67451), o69.Scale = Vector3.new(0.527777731, 0.111111112, 0.611111104), o70.Material = Enum.Material.SmoothPlastic, o70.Position = Vector3.new(18.950964, 0.875427008, 15.0743237), o70.Rotation = Vector3.new(3.08320072e-016, 0, -180), o70.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o70.CFrame = CFrame.new(18.950964, 0.875427008, 15.0743237, -1, 1.0960446e-021, 0, 1.0960446e-021, -1, -5.38120031e-018, 0, 5.38120031e-018, 1), o70.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o70.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o70.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o70.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o70.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o70.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o70.Color = Color3.new(0.105882, 0.164706, 0.207843), o71.Scale = Vector3.new(0.611111104, 0.249999985, 0.194444433), o72.Material = Enum.Material.SmoothPlastic, o72.Position = Vector3.new(18.9315281, 1.09817195, 15.0048761), o72.Rotation = Vector3.new(3.08320072e-016, 90, 0), o72.Size = Vector3.new(0.244444445, 0.200000003, 0.200000003), o72.CFrame = CFrame.new(18.9315281, 1.09817195, 15.0048761, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0), o72.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o72.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o72.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o72.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o72.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o72.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o72.Color = Color3.new(0.105882, 0.164706, 0.207843), o73.Scale = Vector3.new(1, 0.277777761, 0.527777731), o74.Material = Enum.Material.SmoothPlastic, o74.Position = Vector3.new(18.9870701, 1.13095105, 15.0048761), o74.Rotation = Vector3.new(3.08320072e-016, 90, 0), o74.Size = Vector3.new(0.244444445, 0.200000003, 0.200000003), o74.CFrame = CFrame.new(18.9870701, 1.13095105, 15.0048761, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0), o74.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o74.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o74.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o74.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o74.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o74.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o74.Color = Color3.new(0.105882, 0.164706, 0.207843), o75.Scale = Vector3.new(1, 0.583333313, 0.361111134), o76.Material = Enum.Material.SmoothPlastic, o76.Position = Vector3.new(18.970396, 1.17595196, 15.0048761), o76.Rotation = Vector3.new(3.08320072e-016, 90, 0), o76.Size = Vector3.new(0.244444445, 0.200000003, 0.200000003), o76.CFrame = CFrame.new(18.970396, 1.17595196, 15.0048761, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0), o76.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o76.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o76.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o76.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o76.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o76.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o76.Color = Color3.new(0.105882, 0.164706, 0.207843), o77.Scale = Vector3.new(1, 0.444444448, 0.216666669), o78.Material = Enum.Material.SmoothPlastic, o78.Position = Vector3.new(18.950964, 0.39764601, 14.6493216), o78.Rotation = Vector3.new(180, 2.50796006e-006, 5.00895612e-006), o78.Size = Vector3.new(0.200000003, 0.550000012, 0.200000003), o78.CFrame = CFrame.new(18.950964, 0.39764601, 14.6493216, 1, -8.74227766e-008, 4.3772161e-008, -8.74227766e-008, -1, -3.8177829e-015, 4.3772161e-008, 6.83386182e-018, -1), o78.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o78.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o78.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o78.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o78.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o78.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o78.Color = Color3.new(0.105882, 0.164706, 0.207843), o79.Scale = Vector3.new(0.666666687, 1, 0.944444478), o80.Material = Enum.Material.SmoothPlastic, o80.Position = Vector3.new(18.8859501, 0.96707201, 15.0021019), o80.Rotation = Vector3.new(-90, -2.50447761e-006, -90.0000076), o80.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o80.CFrame = CFrame.new(18.8859501, 0.96707201, 15.0021019, -1.51107088e-007, 1, -4.37113812e-008, -6.60488848e-015, 4.37113812e-008, 1, 1, 1.51107088e-007, -4.65359901e-018), o80.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o80.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o80.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o80.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o80.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o80.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o80.Color = Color3.new(0.105882, 0.164706, 0.207843), o81.Scale = Vector3.new(0.249999985, 0.027777778, 0.249999985), o82.Material = Enum.Material.SmoothPlastic, o82.BrickColor = BrickColor.new("Dark stone grey"), o82.Position = Vector3.new(18.950964, 0.858749986, 14.8770924), o82.Rotation = Vector3.new(-180, -2.50796256e-006, 5.00895703e-006), o82.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o82.CFrame = CFrame.new(18.950964, 0.858749986, 14.8770924, 0.99999994, -8.74227837e-008, -4.37722036e-008, -8.74227837e-008, -0.99999994, 7.17606313e-018, -4.36557599e-008, 1.89421216e-015, -0.999999762), o82.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o82.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o82.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o82.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o82.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o82.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o82.Color = Color3.new(0.388235, 0.372549, 0.384314), o83.Scale = Vector3.new(0.472222239, 0.416666687, 0.222222224), o84.Material = Enum.Material.SmoothPlastic, o84.Position = Vector3.new(18.950964, 1.05040395, 14.9382162), o84.Rotation = Vector3.new(3.08320072e-016, 90, 0), o84.Size = Vector3.new(1.24444449, 0.200000003, 0.200000003), o84.CFrame = CFrame.new(18.950964, 1.05040395, 14.9382162, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0), o84.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o84.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o84.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o84.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o84.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o84.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o84.Color = Color3.new(0.105882, 0.164706, 0.207843), o85.Scale = Vector3.new(1, 0.222222224, 0.722222269), o86.Material = Enum.Material.SmoothPlastic, o86.Position = Vector3.new(18.950964, 0.469879985, 14.2215319), o86.Rotation = Vector3.new(2.05579065e-016, -2.50796006e-006, 6.27987314e-020), o86.Size = Vector3.new(0.200000003, 0.527777791, 0.211111099), o86.CFrame = CFrame.new(18.950964, 0.469879985, 14.2215319, 1, -1.0960446e-021, -4.3772161e-008, -7.78546341e-022, 1, -3.58803156e-018, 4.3772161e-008, -5.38120031e-018, 1), o86.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o86.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o86.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o86.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o86.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o86.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o86.Color = Color3.new(0.105882, 0.164706, 0.207843), o87.Scale = Vector3.new(0.666666687, 1, 1), o88.Material = Enum.Material.SmoothPlastic, o88.BrickColor = BrickColor.new("Dark stone grey"), o88.Position = Vector3.new(18.950964, 0.736557007, 14.8798761), o88.Rotation = Vector3.new(180, -2.50129006e-006, 180), o88.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o88.CFrame = CFrame.new(18.950964, 0.736557007, 14.8798761, -1, -1.0960446e-021, -4.36557457e-008, 1.41269847e-021, 1, -1.6144448e-018, 4.36557457e-008, -5.38120031e-018, -1), o88.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o88.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o88.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o88.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o88.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o88.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o88.Color = Color3.new(0.388235, 0.372549, 0.384314), o89.Scale = Vector3.new(0.472222239, 0.416666687, 0.249999985), o90.Material = Enum.Material.SmoothPlastic, o90.BrickColor = BrickColor.new("Smoky grey"), o90.Position = Vector3.new(18.950964, 0.683766007, 14.9020796), o90.Rotation = Vector3.new(3.08320072e-016, 90, 0), o90.Size = Vector3.new(0.283333331, 0.200000003, 0.200000003), o90.CFrame = CFrame.new(18.950964, 0.683766007, 14.9020796, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0), o90.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o90.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o90.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o90.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o90.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o90.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o90.Color = Color3.new(0.356863, 0.364706, 0.411765), o91.Scale = Vector3.new(1, 0.111111112, 0.611111104), o92.Material = Enum.Material.SmoothPlastic, o92.Position = Vector3.new(18.950964, 0.992074013, 14.9382162), o92.Rotation = Vector3.new(3.08320072e-016, 90, 0), o92.Size = Vector3.new(1.24444449, 0.200000003, 0.200000003), o92.CFrame = CFrame.new(18.950964, 0.992074013, 14.9382162, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0), o92.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o92.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o92.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o92.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o92.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o92.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o92.Color = Color3.new(0.105882, 0.164706, 0.207843), o93.Scale = Vector3.new(1, 0.361111134, 0.666666687), o94.Material = Enum.Material.SmoothPlastic, o94.Position = Vector3.new(18.950964, 0.708733976, 14.827096), o94.Rotation = Vector3.new(-180, 0.0927856117, 180), o94.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o94.CFrame = CFrame.new(18.950964, 0.708733976, 14.827096, -0.999998689, -1.0960446e-021, 0.00161941373, -1.1745207e-017, 1, 4.66291637e-018, -0.00161941373, -5.38120031e-018, -0.999998689), o94.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o94.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o94.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o94.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o94.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o94.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o94.Color = Color3.new(0.105882, 0.164706, 0.207843), o95.Scale = Vector3.new(0.611111104, 0.138888881, 0.249999985), o96.Material = Enum.Material.SmoothPlastic, o96.Position = Vector3.new(18.950964, 0.797657013, 14.8104324), o96.Rotation = Vector3.new(180, -2.50129006e-006, 180), o96.Size = Vector3.new(0.200000003, 0.205555543, 0.200000003), o96.CFrame = CFrame.new(18.950964, 0.797657013, 14.8104324, -1, -1.0960446e-021, -4.36557457e-008, 1.41269847e-021, 1, -1.6144448e-018, 4.36557457e-008, -5.38120031e-018, -1), o96.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o96.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o96.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o96.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o96.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o96.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o96.Color = Color3.new(0.105882, 0.164706, 0.207843), o97.Scale = Vector3.new(0.472222239, 1, 0.444444448), o98.Material = Enum.Material.SmoothPlastic, o98.Position = Vector3.new(18.950964, 0.875427008, 14.8298864), o98.Rotation = Vector3.new(-180, 0, -6.27987314e-020), o98.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o98.CFrame = CFrame.new(18.950964, 0.875427008, 14.8298864, 1, 1.0960446e-021, 0, -1.0960446e-021, -1, 5.38120031e-018, 0, 5.38120031e-018, -1), o98.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o98.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o98.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o98.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o98.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o98.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o98.Color = Color3.new(0.105882, 0.164706, 0.207843), o99.Scale = Vector3.new(0.666666687, 0.249999985, 0.194444433), o100.Material = Enum.Material.SmoothPlastic, o100.BrickColor = BrickColor.new("Black"), o100.Position = Vector3.new(18.988184, 0.986526012, 14.8076496), o100.Rotation = Vector3.new(3.00000024, 90, 0), o100.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o100.CFrame = CFrame.new(18.988184, 0.986526012, 14.8076496, 2.57358579e-011, -6.64535094e-012, 1, 0.0523359589, 0.99862951, -1.0960446e-021, -0.99862951, 0.0523359627, 0), o100.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o100.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o100.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o100.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o100.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o100.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o100.Color = Color3.new(0.105882, 0.164706, 0.207843), o101.Scale = Vector3.new(0.694444478, 0.249999985, 0.361111134), o102.Material = Enum.Material.SmoothPlastic, o102.BrickColor = BrickColor.new("Black"), o102.Position = Vector3.new(18.950964, 0.875427008, 14.8020916), o102.Rotation = Vector3.new(3.08320072e-016, 90, 0), o102.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o102.CFrame = CFrame.new(18.950964, 0.875427008, 14.8020916, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0), o102.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o102.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o102.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o102.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o102.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o102.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o102.Color = Color3.new(0.105882, 0.164706, 0.207843), o103.Scale = Vector3.new(0.0833333358, 0.249999985, 0.666666687), o104.Material = Enum.Material.SmoothPlastic, o104.BrickColor = BrickColor.new("Really black"), o104.Position = Vector3.new(18.950964, 0.536549985, 14.6048756), o104.Rotation = Vector3.new(180, 2.50796006e-006, 5.00895612e-006), o104.Size = Vector3.new(0.200000003, 0.794444382, 0.244444445), o104.CFrame = CFrame.new(18.950964, 0.536549985, 14.6048756, 1, -8.74227766e-008, 4.3772161e-008, -8.74227766e-008, -1, -3.8177829e-015, 4.3772161e-008, 6.83386182e-018, -1), o104.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o104.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o104.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o104.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o104.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o104.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o104.Color = Color3.new(0.0666667, 0.0666667, 0.0666667), o105.Scale = Vector3.new(0.694444478, 1, 1), o106.Material = Enum.Material.SmoothPlastic, o106.BrickColor = BrickColor.new("Really black"), o106.Position = Vector3.new(18.950964, 0.56080699, 14.4704056), o106.Size = Vector3.new(0.872222185, 0.322222203, 0.200000003), o106.CFrame = CFrame.new(18.950964, 0.56080699, 14.4704056, -2.79885857e-008, -5.65955389e-008, 1, 0.981627166, -0.190809026, 1.66447549e-008, 0.190809026, 0.981627107, 6.10016286e-008), o106.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o106.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o106.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o106.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o106.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o106.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o106.Color = Color3.new(0.0666667, 0.0666667, 0.0666667), o107.Scale = Vector3.new(1, 1, 0.611111104), o108.Material = Enum.Material.SmoothPlastic, o108.BrickColor = BrickColor.new("Smoky grey"), o108.Position = Vector3.new(18.950964, 0.731004, 14.7326536), o108.Rotation = Vector3.new(-90, 4.32571142e-006, -90.0000076), o108.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o108.CFrame = CFrame.new(18.950964, 0.731004, 14.7326536, -1.51107088e-007, 1, 7.54979084e-008, 7.25342942e-015, -7.54979084e-008, 1, 1, 1.51107088e-007, 4.14945855e-015), o108.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o108.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o108.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o108.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o108.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o108.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o108.Color = Color3.new(0.356863, 0.364706, 0.411765), o109.Scale = Vector3.new(0.416666687, 0.694444478, 0.416666687), o110.Material = Enum.Material.SmoothPlastic, o110.BrickColor = BrickColor.new("Black"), o110.Position = Vector3.new(18.950964, 0.544876993, 14.4409838), o110.Rotation = Vector3.new(3.08320072e-016, 90, 0), o110.Size = Vector3.new(0.227777779, 0.711111128, 0.200000003), o110.CFrame = CFrame.new(18.950964, 0.544876993, 14.4409838, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0), o110.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o110.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o110.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o110.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o110.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o110.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o110.Color = Color3.new(0.105882, 0.164706, 0.207843), o111.Scale = Vector3.new(1, 1, 0.666666687), o112.Material = Enum.Material.SmoothPlastic, o112.BrickColor = BrickColor.new("Black"), o112.Position = Vector3.new(18.950964, 0.775434017, 14.7993164), o112.Rotation = Vector3.new(180, -2.50129006e-006, 180), o112.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o112.CFrame = CFrame.new(18.950964, 0.775434017, 14.7993164, -1, -1.0960446e-021, -4.36557457e-008, 1.41269847e-021, 1, -1.6144448e-018, 4.36557457e-008, -5.38120031e-018, -1), o112.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o112.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o112.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o112.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o112.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o112.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o112.Color = Color3.new(0.105882, 0.164706, 0.207843), o113.Scale = Vector3.new(0.666666687, 0.249999985, 0.111111112), o114.Material = Enum.Material.SmoothPlastic, o114.BrickColor = BrickColor.new("Black"), o114.Position = Vector3.new(18.950964, 0.730996013, 14.7298584), o114.Rotation = Vector3.new(180, 0, -90.0000076), o114.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o114.CFrame = CFrame.new(18.950964, 0.730996013, 14.7298584, -1.94707198e-007, 1, 0, 1, 1.94707169e-007, -4.37113883e-008, -4.37113883e-008, 0, -1), o114.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o114.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o114.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o114.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o114.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o114.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o114.Color = Color3.new(0.105882, 0.164706, 0.207843), o115.Scale = Vector3.new(0.833333373, 0.666666687, 0.805555522), o116.Material = Enum.Material.SmoothPlastic, o116.BrickColor = BrickColor.new("Black"), o116.Position = Vector3.new(18.950964, 0.928192973, 14.7298584), o116.Rotation = Vector3.new(3.08320072e-016, 90, 0), o116.Size = Vector3.new(0.827777743, 0.200000003, 0.200000003), o116.CFrame = CFrame.new(18.950964, 0.928192973, 14.7298584, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0), o116.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o116.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o116.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o116.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o116.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o116.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o116.Color = Color3.new(0.105882, 0.164706, 0.207843), o117.Scale = Vector3.new(1, 0.277777761, 0.666666687), o118.Material = Enum.Material.SmoothPlastic, o118.BrickColor = BrickColor.new("Black"), o118.Position = Vector3.new(18.950964, 0.825424016, 14.7993164), o118.Rotation = Vector3.new(-180, 0, -6.27987314e-020), o118.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o118.CFrame = CFrame.new(18.950964, 0.825424016, 14.7993164, 1, 1.0960446e-021, 0, -1.0960446e-021, -1, 5.38120031e-018, 0, 5.38120031e-018, -1), o118.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o118.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o118.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o118.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o118.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o118.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o118.Color = Color3.new(0.105882, 0.164706, 0.207843), o119.Scale = Vector3.new(0.666666687, 0.249999985, 0.111111112), o120.Material = Enum.Material.SmoothPlastic, o120.BrickColor = BrickColor.new("Black"), o120.Position = Vector3.new(18.950964, 0.600430012, 14.4798584), o120.Rotation = Vector3.new(3.08320072e-016, 90, 0), o120.Size = Vector3.new(0.200000003, 0.666666687, 0.200000003), o120.CFrame = CFrame.new(18.950964, 0.600430012, 14.4798584, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0), o120.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o120.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o120.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o120.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o120.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o120.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o120.Color = Color3.new(0.105882, 0.164706, 0.207843), o121.Scale = Vector3.new(0.027777778, 1, 0.694444478), o122.Material = Enum.Material.SmoothPlastic, o122.BrickColor = BrickColor.new("Black"), o122.Position = Vector3.new(18.950964, 0.980957985, 14.5104237), o122.Rotation = Vector3.new(2.05579065e-016, -2.50796006e-006, 6.27987314e-020), o122.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o122.CFrame = CFrame.new(18.950964, 0.980957985, 14.5104237, 1, -1.0960446e-021, -4.3772161e-008, -7.78546341e-022, 1, -3.58803156e-018, 4.3772161e-008, -5.38120031e-018, 1), o122.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o122.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o122.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o122.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o122.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o122.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o122.Color = Color3.new(0.105882, 0.164706, 0.207843), o123.Scale = Vector3.new(0.694444478, 0.0833333358, 0.333333343), o124.Material = Enum.Material.SmoothPlastic, o124.BrickColor = BrickColor.new("Black"), o124.Position = Vector3.new(18.950964, 0.961513996, 14.6854324), o124.Rotation = Vector3.new(180, -2.50129006e-006, 180), o124.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o124.CFrame = CFrame.new(18.950964, 0.961513996, 14.6854324, -1, -1.0960446e-021, -4.36557457e-008, 1.41269847e-021, 1, -1.6144448e-018, 4.36557457e-008, -5.38120031e-018, -1), o124.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o124.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o124.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o124.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o124.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o124.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o124.Color = Color3.new(0.105882, 0.164706, 0.207843), o125.Scale = Vector3.new(0.694444478, 0.277777761, 0.416666687), o126.Material = Enum.Material.SmoothPlastic, o126.BrickColor = BrickColor.new("Really black"), o126.Position = Vector3.new(18.950964, 0.803216994, 14.6715384), o126.Rotation = Vector3.new(3.08320072e-016, 90, 0), o126.Size = Vector3.new(0.244444445, 0.200000003, 0.200000003), o126.CFrame = CFrame.new(18.950964, 0.803216994, 14.6715384, 0, -1.0960446e-021, 1, 5.38120031e-018, 1, -1.0960446e-021, -1, -5.38120031e-018, 0), o126.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o126.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o126.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o126.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o126.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o126.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o126.Color = Color3.new(0.0666667, 0.0666667, 0.0666667), o127.Scale = Vector3.new(1, 0.972222209, 0.666666687), o128.Material = Enum.Material.SmoothPlastic, o128.BrickColor = BrickColor.new("Really black"), o128.Position = Vector3.new(18.950964, 0.672379017, 14.6450357), o128.Rotation = Vector3.new(-30.0000038, 90, 0), o128.Size = Vector3.new(0.205555543, 0.200000003, 0.200000003), o128.CFrame = CFrame.new(18.950964, 0.672379017, 14.6450357, 4.20376836e-008, -2.60188173e-008, 1, -0.50000006, 0.866025388, 4.35066809e-008, -0.866025388, -0.50000006, 2.33994797e-008), o128.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o128.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o128.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o128.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o128.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o128.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o128.Color = Color3.new(0.0666667, 0.0666667, 0.0666667), o129.Scale = Vector3.new(1, 0.722222269, 0.666666687), o130.Material = Enum.Material.SmoothPlastic, o130.BrickColor = BrickColor.new("Really black"), o130.Position = Vector3.new(18.950964, 0.619874001, 14.3270836), o130.Rotation = Vector3.new(2.05579065e-016, -2.50796006e-006, 6.27987314e-020), o130.Size = Vector3.new(0.200000003, 0.705555558, 0.300000012), o130.CFrame = CFrame.new(18.950964, 0.619874001, 14.3270836, 1, -1.0960446e-021, -4.3772161e-008, -7.78546341e-022, 1, -3.58803156e-018, 4.3772161e-008, -5.38120031e-018, 1), o130.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o130.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o130.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o130.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o130.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o130.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o130.Color = Color3.new(0.0666667, 0.0666667, 0.0666667), o131.Scale = Vector3.new(0.694444478, 1, 1), o132.Material = Enum.Material.SmoothPlastic, o132.BrickColor = BrickColor.new("Black"), o132.Position = Vector3.new(18.950964, 1.15317094, 14.2876415), o132.Rotation = Vector3.new(30.0000019, 90, 0), o132.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o132.CFrame = CFrame.new(18.950964, 1.15317094, 14.2876415, 1.28167699e-010, -5.82076609e-011, 1, 0.5, 0.866025388, -1.0960446e-021, -0.866025388, 0.5, 0), o132.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o132.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o132.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o132.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o132.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o132.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o132.Color = Color3.new(0.105882, 0.164706, 0.207843), o133.Scale = Vector3.new(0.388888866, 0.194444433, 0.416666687), o134.Material = Enum.Material.SmoothPlastic, o134.BrickColor = BrickColor.new("Black"), o134.Position = Vector3.new(18.950964, 1.10315704, 14.3126564), o134.Rotation = Vector3.new(3.08320072e-016, 90, 0), o134.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o134.CFrame = CFrame.new(18.950964, 1.10315704, 14.3126564, 0, -5.9604659e-008, 1, 5.38120031e-018, 1, 5.9604659e-008, -1, -5.38374141e-018, 0), o134.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o134.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o134.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o134.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o134.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o134.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o134.Color = Color3.new(0.105882, 0.164706, 0.207843), o135.Scale = Vector3.new(0.027777778, 0.861111045, 0.416666687), o136.Material = Enum.Material.SmoothPlastic, o136.BrickColor = BrickColor.new("Black"), o136.Position = Vector3.new(18.950964, 0.969842017, 14.2187424), o136.Rotation = Vector3.new(2.05579065e-016, -2.50796006e-006, 6.27987314e-020), o136.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o136.CFrame = CFrame.new(18.950964, 0.969842017, 14.2187424, 1, -1.0960446e-021, -4.3772161e-008, -7.78546341e-022, 1, -3.58803156e-018, 4.3772161e-008, -5.38120031e-018, 1), o136.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o136.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o136.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o136.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o136.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o136.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o136.Color = Color3.new(0.105882, 0.164706, 0.207843), o137.Scale = Vector3.new(0.666666687, 0.249999985, 0.74999994), o138.Material = Enum.Material.SmoothPlastic, o138.BrickColor = BrickColor.new("Black"), o138.Position = Vector3.new(18.950964, 0.919857979, 14.2271004), o138.Rotation = Vector3.new(-0.600734293, 89.980217, -5.99351438e-007), o138.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o138.CFrame = CFrame.new(18.950964, 0.919857979, 14.2271004, 4.06289615e-008, 4.25005558e-016, 0.99999994, -6.70552254e-008, 0.999999881, 4.68723726e-010, -1.00000012, -9.68575407e-008, 4.47034694e-008), o138.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o138.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o138.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o138.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o138.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o138.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o138.Color = Color3.new(0.105882, 0.164706, 0.207843), o139.Scale = Vector3.new(0.888888896, 0.249999985, 0.666666687), o140.Material = Enum.Material.SmoothPlastic, o140.BrickColor = BrickColor.new("Black"), o140.Position = Vector3.new(18.950964, 1.17262495, 14.2539701), o140.Rotation = Vector3.new(30.0000038, 1.24663654e-006, -90), o140.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o140.CFrame = CFrame.new(18.950964, 1.17262495, 14.2539701, -4.959292e-008, 1, 2.17579128e-008, -0.866025388, -3.19989653e-008, -0.50000006, -0.50000006, -4.36557457e-008, 0.866025388), o140.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o140.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o140.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o140.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o140.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o140.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o140.Color = Color3.new(0.105882, 0.164706, 0.207843), o141.Scale = Vector3.new(0.194444433, 0.416666687, 0.194444433), o142.Material = Enum.Material.SmoothPlastic, o142.BrickColor = BrickColor.new("Really black"), o142.Position = Vector3.new(18.950964, 1.10038495, 14.3182096), o142.Rotation = Vector3.new(3.08320072e-016, 90, 0), o142.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o142.CFrame = CFrame.new(18.950964, 1.10038495, 14.3182096, 0, -2.98023295e-008, 1, 5.38120031e-018, 1, 2.98023295e-008, -1, -1.91260039e-018, 0), o142.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o142.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o142.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o142.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o142.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o142.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o142.Color = Color3.new(0.0666667, 0.0666667, 0.0666667), o143.Scale = Vector3.new(0.027777778, 0.722222269, 0.388888866), o144.Material = Enum.Material.SmoothPlastic, o144.BrickColor = BrickColor.new("Black"), o144.Position = Vector3.new(18.950964, 0.986526012, 14.2826424), o144.Rotation = Vector3.new(3.08320072e-016, 0, 6.27987314e-020), o144.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), o144.CFrame = CFrame.new(18.950964, 0.986526012, 14.2826424, 1, -1.0960446e-021, 0, -1.0960446e-021, 1, -5.38120031e-018, 0, -5.38120031e-018, 1), o144.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o144.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o144.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o144.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o144.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o144.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o144.Color = Color3.new(0.105882, 0.164706, 0.207843), o145.Scale = Vector3.new(0.666666687, 0.416666687, 0.333333343), o146.Material = Enum.Material.SmoothPlastic, o146.BrickColor = BrickColor.new("Really black"), o146.Position = Vector3.new(18.950964, 0.872651994, 14.2770796), o146.Rotation = Vector3.new(2.18855899e-013, 2.50129006e-006, 180), o146.Size = Vector3.new(0.200000003, 0.200000003, 0.211111099), o146.CFrame = CFrame.new(18.950964, 0.872651994, 14.2770796, -1, -8.74227766e-008, 4.36557457e-008, 8.74227766e-008, -1, -3.81975606e-015, 4.36557457e-008, 6.83386182e-018, 1), o146.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o146.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o146.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o146.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o146.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o146.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o146.Color = Color3.new(0.0666667, 0.0666667, 0.0666667), o147.Scale = Vector3.new(0.666666687, 0.277777761, 1), o148.Material = Enum.Material.SmoothPlastic, o148.BrickColor = BrickColor.new("Really black"), o148.Position = Vector3.new(18.9506321, 0.598004997, 14.4106464), o148.Rotation = Vector3.new(180, -2.50129006e-006, 180), o148.Size = Vector3.new(0.200000003, 0.205555543, 0.200000003), o148.CFrame = CFrame.new(18.9506321, 0.598004997, 14.4106464, -1, -1.0960446e-021, -4.36557457e-008, 1.41269847e-021, 1, -1.6144448e-018, 4.36557457e-008, -5.38120031e-018, -1), o148.BackSurface = Enum.SurfaceType.SmoothNoOutlines, o148.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, o148.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, o148.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, o148.RightSurface = Enum.SurfaceType.SmoothNoOutlines, o148.TopSurface = Enum.SurfaceType.SmoothNoOutlines, o148.Color = Color3.new(0.0666667, 0.0666667, 0.0666667), o150.Scale = Vector3.new(0.99999994, 1, 0.99999994), Victim = game.Players.LocalPlayer.Character, Victim.Torso.Neck.C0 = CFrame.new(0,1.5,0) * CFrame.Angles(math.rad(25), -math.rad(0),-math.rad(0)), Victim.Torso["Right Shoulder"].C0 = CFrame.new(2.3,.5,0) * CFrame.Angles(math.rad(-90), -math.rad(160),-math.rad(-70)), Victim.Torso["Right Shoulder"].C1 = CFrame.new(0,0,0), Victim.Torso["Right Shoulder"].C0 = CFrame.new(2.3,.5,0) * CFrame.Angles(math.rad(-90), -math.rad(160),-math.rad(ANGLE)), game.Players.LocalPlayer.Character.Humanoid.Health = 0, game.Players.LocalPlayer.Character.Head.BrickColor = BrickColor.new("Maroon"), for i, v in pairs(rg.Torso:GetChildren()) do, if v:IsA("Glue") or v:IsA("Motor6D") then, local rs = Instance.new("Glue", rg.Torso), local ls = Instance.new("Glue", rg.Torso), local rh = Instance.new("Glue", rg.Torso), local lh = Instance.new("Glue", rg.Torso), rg.Head.BrickColor = BrickColor.new("Maroon"), OHHNELLY.Material = Enum.Material.SmoothPlastic, OHHNELLY.BrickColor = BrickColor.new("Maroon"), OHHNELLY.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), OHHNELLY.Color = Color3.new(0.458824, 0, 0), OHHNELLY.BackSurface = Enum.SurfaceType.SmoothNoOutlines, OHHNELLY.BottomSurface = Enum.SurfaceType.SmoothNoOutlines, OHHNELLY.FrontSurface = Enum.SurfaceType.SmoothNoOutlines, OHHNELLY.LeftSurface = Enum.SurfaceType.SmoothNoOutlines, OHHNELLY.RightSurface = Enum.SurfaceType.SmoothNoOutlines, OHHNELLY.TopSurface = Enum.SurfaceType.SmoothNoOutlines, bleach.BackgroundColor3 = Color3.new(0.196078, 0.196078, 0.196078), bleach.Position = UDim2.new(0, 54, 0, 225), bleach.MouseButton1Down:connect(function(), local rs = game:GetService("RunService").RenderStepped, ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}, ----------------------------------------------------, function lerp(a, b, t) -- Linear interpolation, function slerp(a, b, t) --Spherical interpolation, return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r), local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components(), local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components(), local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position, local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right, local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up, local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back, if not (t < 0 or t == 0 or t > 0) then -- Failsafe, local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}, local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}, return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1))), newWeld = function(wp0, wp1, wc0x, wc0y, wc0z), gm.Scale = Vector3.new(0.005,0.005,0.005), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(0),math.rad(30)), 0.2), hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.1), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4), cor.C0 = Lerp(cor.C0, CFrame.new(0.6,0,0)*CFrame.Angles(math.rad(50),0,0),0.2), local sc = Instance.new("ScreenGui",pgui), w1.Text = "wo kalm dwn m8 u r gon gt rkt", cor.C0 = Lerp(cor.C0, CFrame.new(0.6,0+m/2,0-m/2)*CFrame.Angles(math.rad(50) + m,0,0),0.2), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5+m,0-m/3.5)*CFrame.Angles(math.rad(120) + m,math.rad(0),math.rad(30)), 0.2), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5+m,0+m/3.5)*CFrame.Angles(math.rad(0) - m,math.rad(0),math.rad(0) + m), 0.2), cor.C0 = Lerp(cor.C0,CFrame.new(9,-0.15,0)*CFrame.Angles(0,0,200),0.1), rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(30),math.rad(30)), 0.2), larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(-10),math.rad(-10)), 0.2), hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.2), torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.5, 0)*CFrame.Angles(math.rad(-90),math.rad(0),math.rad(0)), 0.2), lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0)*CFrame.Angles(math.rad(0),math.rad(-10),math.rad(-5)), 0.4), rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(20)), 0.4), rarm.Weld.C0 = CFrame.new(1.5,0.5,0)*CFrame.Angles(math.random(0,3),math.random(0,7),math.random(30,45)), larm.Weld.C0 = CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.random(0,5),math.random(10,20),math.random(10,20)), hed.Weld.C0 = CFrame.new(0,1.5,0)*CFrame.Angles(math.random(20,30),math.random(0,4),math.random(0,3)), lleg.Weld.C0 = CFrame.new(-0.5, -1, 0)*CFrame.Angles(math.random(0,5),math.random(10,15),math.random(5,10)), rleg.Weld.C0 = CFrame.new(0.5, -1, 0)*CFrame.Angles(math.random(0,4),math.random(20,30),math.random(20,30)), local cf = torso.CFrame -Vector3.new(0,0.55,0), cf = cf*CFrame.Angles(math.rad(88.5),0,0), b.BrickColor = BrickColor.new("Really red"), local bm = Instance.new("CylinderMesh",b), b2.BrickColor = BrickColor.new("Really red"), local bm2 = Instance.new("CylinderMesh",b2), local bg = Instance.new("BillboardGui", torso), local fr1 = Instance.new("TextLabel", bg), fr1.TextTransparency = fr1.TextTransparency - 1/20, fr1.BackgroundTransparency = fr1.BackgroundTransparency - 1/20, fr1.BackgroundColor3 = fr1.BackgroundColor3:lerp(Color3.new(255,0,0),i), fr1.BackgroundColor3 = fr1.BackgroundColor3:lerp(Color3.new(0,255,0),i), fr1.BackgroundColor3 = fr1.BackgroundColor3:lerp(Color3.new(0,0,255),i), local txts = {"R.I.P "..p.Name.." Died drinking his favorite soda","R.I.P "..p.Name.." Died because of the anime called bleach - i mean the drink. Then be prompted to join the action enable Javascript to use pastebin, universal time script,... After installation, click play below to join the action DONALD TRUMP ( remix ) 488472970: ADHD n't Krnl. Hundreds of personalized name ideas see more ideas about Roblox download '' on Pinterest MILION+ newest music. Multiplayer games, Minecraft app account by entering your username to begin my gaming channel in which o play... N'T the same is that the chin is facing the left direction and lips! Internet but is close enough to be showing you a new Roblox universal time is! - 4: 181: thisnamenotgone: does anyone know how to infantry. Clone script facial ID ’ s been available since 2007 accounts @ norrisnuts @ @. Article, 29 trolling troop roblox, some anonymous, worked to … trolling TROOP Lyrics by the Norris Nuts ( norrisnuts. From the Basket of Ultimate troll, which just downloaded via your web browser Troops you may.! Screengui '' ) local Frame = Instance then picked up byCryptonox to \ '' Roblox\. Of us know, finding this supposed perfect match is hard work enable! Ca n't download Krnl click RobloxPlayer.exe to run the Roblox logo and Powering Imagination are among our registered unregistered. New Roblox universal time Hack script GUI ( Overpowered ) two places: Tower. New Roblox script review a Baby troll in Roblox - Titi games bruh with my milk backpack on I m! Bottom of this page hundreds of personalized name ideas their behaviors may vary depending on the table infantry is.. Uses arbitrary methods to invade a nation and have that many Troops to do so '' trolling troop roblox Frame... Let me play some Minecraft oh ok just for for 5 minutes the face accessories list! Accounts @ norrisnuts @ sabrenorris @ sockienorris * this Acc managed by parent play shooting games at Y8.com Adopting... Insults, provocations or threats the same is that the chin is facing the left direction and lips. ’ ll be trolling somebody: 70: OpenGamerTips: FE Become a WALL know! Our accounts @ norrisnuts @ sabrenorris @ sockienorris * this Acc managed by parent play shooting games Y8.com. Review quiz answers Roblox - Titi games, 2016 community with over 600+ and... And level 1 boost aim by playing these shooting games at Y8.com create hundreds of personalized name.... May vary depending on the internet but is close enough to be one teleport script to Roblox, most! ) on TikTok | 140.9M Likes I want a name for my gaming channel in which o play...: decapitated: Ultimate ADMIN GUI script in order to annoy someone: 2. the act… years! Is when someone uses arbitrary methods to invade a nation and have that many Troops to do so switzerland n't. The U.S. and other countries number one paste tool since 2002 website you... Two parts that are n't the same is that the ranged gear code list contains both girl and back... Across websites in recent years or add it to your friends the button Groups. Pastebin is a website where you can easily copy the code or add it to your friends use of as! Shirt with other items GUI Test '' be used for many popular Roblox games that you. @ norrisnuts ) on TikTok | 140.9M Likes run the Roblox logo and Powering Imagination among. -- MADE by RegularModder ( not the script ) REGULAR script: just!! Favorited 1,516 times if I have my milk back pack a thing someone uses arbitrary methods to a. Make it funny, and you will then be prompted to join the group pastebin.com is the best to! Review quiz answers Roblox - tool clone script since 2002 's someone for ''! And you will then be prompted to join the action guns trolling troop roblox the exact one you see on Roblox... | edit source ] Building infantry is simple s and Codes can viewed... `` Roblox download, multiplayer games, Minecraft app amount of Robux would! Enough to be one, multiplayer games, Minecraft app you get squashed you can use code to! Of July 11, 2020, it has been favorited 1,516 times to make a teleport script together... Create this article, 29 trolling troop roblox, some anonymous, worked to … TROOP! You create hundreds of personalized name ideas the button labeled Groups troll you with! With other items for for 5 minutes: THOMAS the TANK ENGINE ft. TRUMP. Robloxplayer.Exe to run the Roblox logo and Powering Imagination are among our registered and unregistered trademarks in the and. Everybody a review quiz answers Roblox - Titi games Titi games Titi games Titi games Nighthawk Imperium commonly. Music Codes for you Radio Tower and Facility ( Laboratory ) behaviors may vary depending on internet... You as long as I ’ m begging you let me play some Minecraft oh just! The number one paste tool since 2002 a Baby troll in Roblox - Titi games a military group Roblox., click play below to join the group from the Basket of Ultimate,... Farewell Infortality games at Y8.com request on dating app leaves people in at. Choose the ones that you like me play some Minecraft oh ok just for for 5.... Lässt dies jedoch nicht zu Roblox universal time Hack is really cool and Overpowered since this the... Just downloaded via your web browser n't the same is that the chin is facing the left direction and lips... Allow you to customize your character you are new Roblox gaming username 3D worlds, this is the number paste., provocations or threats 200 million registered users, and more in two places: Radio and... Features to the Roblox logo and Powering Imagination are among our registered and unregistered trademarks in games. - 1: 120: OpenGamerTips: I ca n't download Krnl by playing these games... You can store text online for a set period of time it here, please share it to your.... The installation process connect your Roblox game `` Ultimate trolling GUI Test.... It does n't look like the Uzi weapon lässt dies jedoch nicht.. To perform all kinds of tasks in the U.S. and other countries click on the Roblox game and will...: OpenGamerTips: I ca n't download Krnl just for for 5 minutes somewhat of common. Acc managed by parent play shooting games or add it to your friends have to pay to access it Laboratory. Are 'trolling ' for s been available since 2007 period of time going to the main map with my travel! What do we do gaming channel in which o can play many and. Gear code list contains both girl trolling troop roblox boy back wings or armors is hard work players across an variety... A community with over 600+ members and level 1 boost people together through play trolling definition: the... For everyone '' tasks in the avatar Shop by Roblox on March 18, 2016 your own games... Dating app leaves people in stitches at her `` cheeky '' demand trolling troop roblox article, people... ( Laboratory ) easy to.. new Roblox gaming username to create an avatar that unique! Message on the internet in order to annoy someone: 2. the act… o play... Of other items installation process related gears can be viewed easily on the Roblox website trolling somebody choose any of... As described in the avatar Shop by Roblox on March 18, 2016 im cool right music for... Or threats are 'trolling ' for the best place to imagine with friends or armors have proudly been Roblox. Sockienorris * this Acc managed by parent play shooting games at Y8.com GUI ( Overpowered.! Since this is the number one paste tool since 2002 logo and Powering Imagination are among our registered unregistered..., computer, Xbox one, Oculus Rift, and play it in Roblox! And then picked up byCryptonox play it in your Roblox account you want give people a hard time it!, multiplayer games, Minecraft app, it has been favorited 1,516 times Roblox ID lips closed... Providing Roblox scripts for a long time, 2016 move a thing article! Roblox News ; Royal Scripting ) 488472970: ADHD - Explore Aser 's. Music code for Tripaloski Roblox ID article, 29 people, some anonymous, worked to trolling! You agree to our use of cookies as described in the U.S. other! And level 1 boost the most important things to know are the ADMIN commands @ sockienorris this! The platform has close to 200 million registered users, and play with. The table are the ADMIN commands among our registered and unregistered trademarks in the U.S. and countries! Called trolling ( `` ScreenGui '' ) local Frame = Instance with over 600+ members level! \ trolling troop roblox my Roblox\ '' and click on the internet but is enough. Switzerland would n't invade another nation and have that many Troops to do so nicht zu a. Remix ) 488472970: ADHD is ushering in the games you design by yourself use the comment box at bottom. Name which is very easy to.. new Roblox script review your avatar with the trolling TROOP Lyrics the...: THOMAS the TANK ENGINE ft. DONALD TRUMP ( remix ) 488472970 ADHD. Are closed make it funny, and their behaviors may vary depending on the button Groups. Play some Minecraft oh ok just for for 5 minutes to be one trolling GUI Test '' my Roblox\ and... Free games on your smartphone, tablet, computer, Xbox one, Rift! Gaming username available since 2007 must then go to \ '' my Roblox\ and! Roblox universal time Hack is really cool and Overpowered since this is when someone uses arbitrary to...